20.Jan.05
- Fixed adena exploit in parties.
- Added in accuracy updates with level and added in the hit/miss calc again. (natiels)
- Resting will now increase regen. Relax and other skills that give regen bonus
should work now. (natiels)
19.Jan.05
- changed damage calc to use character's physical attack value instead of just weapon
attack value. This will cause buffs/masteries to now effect damage output. (natiels)
- fixed the basePAtk, PDef, MAtk, MDef calcs for NPCs so buffs/debuffs will no
longer stack on NPCs. (natiels)
18.Jan.05
- added Continuous skill handler for continuous skills like Soul Cry.
Soul Cry should work now, but accuracy and relax need a bit more work (natiels)
Balancer а можно еще перевод по русски?