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8 февраля стартует с4 офф :) У кого какие мысли ? :D Как там с внедрением с4 фич в яву и с1-моддед ? :)


На оффе некоторые рейдбоссы (antharas, baium, valakas :D и тп. ) появляются довольно красиво ^.
Например baium сначала сидит на коленях как каменная статуя, потом оживает и встаёт на ноги.
При прохождении квеста на antharas, при его появлении происходит так сказать его "реклама", 5 секундные виды с нескольких сторон, при этом управление игроком не возможно.
При появлении огненого дракона valakasа, начинает дрожать земля и он вылетает из лавы, повисев немного в воздухе призимляется на землю.

Заставить появляться моба именно так, у меня получилось изменением type npc на L2Merchant. Спауним моба, клацаем по нему 2 раза и он показывает что он умеет :D
Пора бы добавить эти функции при простом спауне боссов, для дальнейшей подготовки квестов на таких рейд боссов. У кого какие идеи ? :D


Нашёл на ПП ссылки на геодату катакомб и некрополей. Но ссылки уже битые, кто успел скачать.. может расшарите файлики ? :(


Вот собтсвенно и открыся проект. Будут конвертировать сервер с явы на С++

anyway... i have l2j's code converted to c# using jlca
of cuz there are errors and warnings.. but nothing major that cant be fixed

so i'm suggesting that maybe we should gather around and maybe each person take 10 files to fix... and that'd make things get done fast

main things to fix or maybe recode would be
1) network handling
2) data handling
3) sql handling
4) console/gui

and after that... everybody would be happy aint it?
and with almost full compatibility with l2j's patches and datapack as well
of cuz.. with it's source u could customize it on ur own

Адрес проекта :


Сабж. На ПП сделали тулзу, которой можно импортировать, экспортировать данные с офф сервера ;)


I shared part of this on RZ in the past; but thought I would share our entire system for managing npc data here on PP.

The following PHP and SQL scripts will allow you to manage your NPC data through mySQL. If you use this and then use something like PHPmyAdmin, you can edit npcdata alot faster, perform complex searches and etc. Its much better than editing in a text editor or Excel. It will also help you to maintain a master npc database having multiple people contribute to the editing.

Also, the SQL has many of the pre-defined npc options already defined. So when it comes to adding new npcs and etc, you can make use of drop down menus and etc making the job much easier.

These scrips make use of the iconv library for PHP to convert the npcdata.txt from UTF-16 into ASCII automatically and viceversa. There is no need for you to save it as ASCII before trying to import it as the script will auto convert it. Same with the export, as it will save as Unicode 16 LE.

You will need to change some values in the php script such as your mysql username, password and possibly path to your npcdata.txt.

There are 3 files included with this release.

isogames_npc.sql - Contains the sql for mySQL
npc_import.php - Imports UTF-16 npcdata.txt into an empty database
npc_export.php - Exports UTF-16 npcdata.txt from the contents of the database

Hope some of you find this useful. This is used by isoGames in our day to day management of npc data. It is mostly bug free. If you have problems with the import, it is more than likeley due to improperly formatted npcdata.txt. If you make sure there are no spaces in the file, then you should be fine.


torune wrote:

I finally gotta annouce my "retirement" from sharing stuff.
This will be last geodata package I gotta share out.

I felt sick, tired and bored about this community.

NO Guarantee the height will be correct.
NO Support for how to install them.
NO BS on my post.

C4 Geodata Pack 1
Generated by Torune



C4 Geodata Pack 2
Generated by Torune


Password: geodata = new short[256,256];

Connection timed out after 15000 milliseconds //



Here it is! Everyone thank SubSonic for hosting it for us. If we see the link popping up elsewhere, we will kill the download, fyi. So keep it here please, thanks!


Port: 21
Username: pprelease
Password: p23s87jx

Mirror 1 = (thx to tespio!!)
Mirror 2 = (Dedicated Server in Madrid (SPAIN - Espanix) 100Mbps))
Mirror 3 = (thx to lamnh81!!)
Mirror 4 = (thx to lamnh81!!)
Mirror 5 = (thx to lamnh81!!)
Scripts Only :

Password for the file is: www.postpacific.com_L2Community_v1.0

It was a grueling week because most of us had real life things to tend to, and we all did this when we had the time to spare. I'm tired and worn out as well, lol. There may be a few issues in the pack, but for the most part, it should give you any major issues. Also, there were tons of you that contributed to the pack that I don't remember (some of them were quick conversations in irc). So I'm apologizing to anyone whose name I left out in the credits. If you could PM me or catch me in irc, I'll make the corrections and make sure you get credit in the next pack. I also could not include some of the contributions because it would further delay the pack. Thanks everyone!

This pack is free since it was a collected effort from all of the stuff posted here on Post Pacific. I will be posting an updated contribution list of those who sent them in. I just wanted to thank everyone for donating to the pack, and every piece of info was greatly appreciated!

Community Pack Access

Since the project is now closed due to sufficient contributions, we won't be accepting any info right now (or else we'll never get it done ). If you want to contribute, then it'll be included in the next release.

Post Pacific L2 Community Pack Release
Here's a list of what's done and should be included (granted there aren't any issues with distribution).

- Setup guide with pictures -
100% done (Could not contact Raniia - Credit is given in readme file.)

- Complete vehicledata with leisure boat and rune boat -
100% done - (Cannot correct pathing error for Rune Boat. Not a big deal since there's nothing in the C4 areas. Commenting out the Rune Boat for now.)

- Complete multisell with newbie exchange, 7signs, dyes, seals, sa, sabcdng grade items -
100% done (Done. Basic, but done. )

- Complete C3 skillacquire as from -
100% done (Done.)

- Complete C3 skilldata -
100% done (Done.)

- Complete C3 doordata -
100% done (Done.)

- Complete C3 petdata -
100% done (Done.)

- Complete C3 areadata -
100% done (Done.)

- Complete C3 castledata -
100% done (Traps are commented out for now. Aden works though. )

- Complete C3 itemdata, c4 headgear, wedding, pledge cap, carol, echo crystals, archer fix, C3 compliant -
100% done (Done.)

- Ai.obj with standard quests, fixed valkon, sophia, gustaf and others -
100% done (Done.)

- Complete C3 recipe -
100% done (Done.)

- Complete C3 x1 npcdata -
100% done (Done.)

- Working Char select, Weapon Glow, Dusk/Dawn Moon, //ride, +4 Max Enchants, Help.htm crash protect, Max level 80, FULL AVE Effects, All 10 hotkey slots working -
100% done (Done. Decided not to include Dawn/Dusk since it's useless - better for stability. 10th hotkey bar not functioning - no full hex code. //ride is also having issues - not included for now.)


Как видно бравые ребята из greenhopa далеко пошли. Почему они не хотят работать с l2j.sf ? Balancer - можешь ли ты взять ихние доработки и в l2j.sf закомитить ? :D

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